The Age of Sandcast

  • Legacy Rages

    Ze-driam Rothcal’s world takes a tumble when he stumbles into the largest deposit of sand found in the wild. The sand that fuels the magic. If Liandra Sandheart is able to devise a method to breathe underwater, she will shed light on secrets centuries old.

    The worlds of poor and rich collide as Ze-driam and Liandra work together to unveil a plot against the folk of Gardendaile. Friendships, old and new alike, are tested, ways of lives are challenged and the weapons of old stir in their slumber.

  • Corpses of Conquest

    Monsters from times past have returned. Cullrocs are here, seeking their long awaited retribution.

    Ze-driam Rothcal struggles with being fooled, outsmarted and outplayed by a rich folk.

    Only one thing brings Liandra Sandheart purpose, to further explore the alchemist and his secrets. Especially his strange vanishing five hundred years earlier.

    History repeats itself with the battle of Uix’s swamplands. Old friends return, facing unresolved consequences. Siblings and rivals clash. Revenge can only end in tragedy.

  • Fire Awakens

    Monsters of the ancient past have arrived, but our heroes have been shoved to an entirely different world and where they are met by a god-like being. The All-king is alive.

    Ze-driam Rothcal and his crew are trapped in a world that is similar to their own but with striking and even horrifying differences.

    Liandra Sandheart finds an ancient ancestor and goes down the path of unlocking the secrets of sandcast portals, so they can go home. She explores worlds beyond worlds. But consequence is giving chase, as every time she uses haste her future narrows into a deadly outcome. But she can’t stop. Just one more time.

    Without rage there is no hope, no fire, no awakening, only the fall of mankind.